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Chapter 142 - Chapter : 141 : You Deliberately-!

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More than a week after its launch, the announcement was made that "Around the World" would be discontinued, and all players who had recharged would be refunded. When the news broke, everyone was surprised; this is quite irregular.

Players have been discussing this on major gaming community platforms.

"Damn, this is too unstable!"

"This is probably the fastest game ever to die!"

"The fastest death in history has never been the case, but it must be the fastest game to die so far this year."

"It's okay. Hurry up and focus on 'The Elder Scrolls: Skyrim.' I can't wait to see how that game looks."

"Am I the only one who thinks this game is okay? And also very generous."

"Everything is fine, but it's not engaging."

"The key is not to make any money, after all, right?"

Numerous players have discussed the strategy of PixelPioneers Games online. After all, this closure is too decisive, and based on the follow-up word-of-mouth performance, the game has not crashed. Most players have rated it as not very fun.

Not only players but also those who follow the game industry are surprised. Even if it fails, isn't it necessary to continue operations? How can you stop serving so decisively? This shouldn't be the case!

Everyone is puzzled. This kind of player feedback may seem meaningless, and while the revenue is not good, the word of mouth has not stopped, and it remains an okay game.

Generally, at least one version will be updated to add new content and gameplay, either to continue the game or to properly phase it out. But PixelPioneers took only a week to observe a rough sign and announced that the game was suspended. How can a death sentence be pronounced so quickly?

After all the investment and successful launch, even if they want to stem losses, they should add some content at least one month later to gauge revenue response, and then consider a penalty. No one can understand this move from PixelPioneers Games.

Of course, it doesn't matter what PixelPioneers Games thinks; they can only guess. In an industry discussion group, everyone expressed their views on their actions.

"PixelPioneers Games is so far away; do you think they can succeed with every game?"

"This game is not great, but it is mediocre. It shouldn't be too big of a problem to run a good operation that recoups costs and profits."

"They had aimed for continuous success. But this time, they suddenly did not achieve explosive results; they pulled it down."

"Yeah, there have been many examples of this before. I heard they are developing 'The Elder Scrolls: Skyrim,' costing millions? If it fails..."

"500 million won't be enough. After all, Gemtech is still in the game, but it's estimated that 200 million or 300 million won't cut it."

"It's okay to fail, but if 'The Elder Scrolls: Skyrim' fails, it is likely that the studio will shut down."

At around ten o'clock in the morning, during peak hours, a group of people were discussing the news in the chat. Between the lines, they could already foresee the future of PixelPioneers Games based on the failure of "Around the World."

Until a person with the ID name Christy, who had a PixelPioneers tag in front of it, suddenly sent a chart and a paragraph in the group.

"'Resident Evil Resistance' last month reported that the overseas share successfully broke through the millions, so employees were awarded bonuses. I feel like I'm on top of the world right now."

Slightly showing off, everyone turned to look at the person who had spoken; suddenly the group fell silent.

Yes, there is a hen that lays golden eggs. Even if 'The Elder Scrolls: Skyrim' fails, it will not hurt too much. But everyone is subconsciously ignoring this matter. Why point it out? Do you want to stand out? It seems deliberate!

However, when did someone from PixelPioneers Games join the group? Some members suddenly noticed that the company tag in front of Christy seemed odd.

"I remember you; didn't you work on that specific program before? When did you join PixelPioneers Games?" someone asked, recalling their past.

"That program? The company has already closed down. Last year, I joined PixelPioneers Games. The wisest choice in my life was to join them."

On the other end of the conversation on the phone, it was noted that there was an industry group they had joined during previous interactions. Christy couldn't help but smile. Responsible for all aspects of planning, she also managed the lead art program. The other ordinary employees with similar skills fought for luck and opportunity.

To meet a good project, as long as you are diligent and not overly foolish, significant treatment improvements are not an issue.

For example, PixelPioneers Games and UEGame have recently reached a collaboration that includes technical guidance—opportunities unavailable in many second- and third-tier game companies.

At that moment, Christy felt very fortunate. She was glad she graduated and entered Game Interactive. She was even more thankful for not following them when Game Interactive went bankrupt. Because of all this, she was able to join PixelPioneers Games.

Watching the discussion in the chat group, Christy smiled slightly. Forget it, let's be low-key and not lose focus.

"Christy, President John is looking for you in the meeting room." Her phone suddenly vibrated, and a dialog box popped up on the computer.

"Roger that!" Quickly replying on the computer, Christy placed her badge around her neck and walked toward the meeting room.

In the meeting room, Christy found that, in addition to herself, many notable individuals, including Evelien and Jackie, were also gathered.

Is the company making another big move? It shouldn't be. Isn't there enough manpower for 'The Elder Scrolls: Skyrim'? Looking at the energy in the conference room, Christy thought curiously.

The people whispered among themselves, but before they could clarify what had happened, the door swung open, and John and Luna entered the meeting room with a computer.

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