Now that she was back in the cabin, Rita had to restart her duels with all four players inside to be eligible to leave.
And as soon as she returned, what greeted her were several bursts of explosive green light.
Her already low HP was instantly wiped out—she entered punishment time.
A ring of shimmering green feathers circled around her, plucking off three Blocks from her body.
The free-for-all continued.
Though the players were unified in one thing—BS-Rita with her counter-damage ability was the priority target—their cooperation was extremely fragile. The moment anyone's HP dropped below six, they immediately backed off attacking her.
Even Pine Bloom was no exception.
BS-Rita was a flying hazard—leave her alone and she'll zap you; hit her and you'll get zapped anyway.
Steady Happiness.
Rita zipped into a corner and shouted in English, "I want Steady Happiness!"
Then she immediately launched three I Just Want to Improve So Badly skills at Pine Bloom!
Three hits landed.