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Chapter 250 - pathway Aslla piscu Yu-Gi-Oh

Sequence 9: Wounded Vessel

Gains minor control over their own blood; can stop bleeding or clot wounds unnaturally.

Can sense pain and suffering in others.

Emotional trauma deepens spiritual power — sadness, loss, or betrayal act as internal catalysts.

Begins attracting weak vengeful spirits or lingering souls.

Sequence 8: Crimson Wailer

Can expel blood in the form of sharp projectiles or sigils that cause pain.

When harmed, can reflect a small portion of pain onto the attacker.

Develops the "Wail of the Fallen" — a scream or song that causes enemies to feel guilt, sorrow, or disorientation.

Sequence 7: Bloodbound Mourner

Can bind themselves to another through shared blood — allowing them to share damage, pain, or emotions.

Can choose to take on the pain of others or store it.

Their aura passively causes feelings of melancholy, regret, and emotional bleeding.

Sequence 6: Grief Harvester

Can absorb emotional or spiritual pain to grow stronger temporarily.

Wounds sustained during high emotional moments can become sources of power — turning pain into fuel.

Creates Griefmarks: spiritual brands left on those who harm the user, which can later be detonated to cause emotional collapse or spiritual backlash.

Sequence 5: Thorned Martyr

Gains the ability to weaponize their death — any serious wound can become a trigger for devastating area-of-effect attacks (explosions of blood, curse fire, spectral agony).

Can create living weapons made from hardened blood and sorrow — such as barbed whips or blades that cry.

People who kill or betray the Martyr are cursed with supernatural misfortune.

Sequence 4: Lamenting Saint

Can bring peace or pain with their voice alone — calming a riot or driving a crowd into spiritual despair.

Any group they die near will carry a piece of them, becoming vessels for revenge or grief-based miracles.

Can temporarily inhabit others as a spirit, particularly when near death, to protect or punish.

Sequence 3: Bloodsong Prophet

Can foresee tragic events or deaths related to people they are emotionally bound to.

Can write Bloodsong Contracts — binding pacts written in blood and suffering, often with great cost.

Every wound inflicted while singing (or weeping) becomes amplified spiritually — strikes as both physical and soul damage.

Sequence 2: Soulthorn Redeemer

Can resurrect others by trading part of their own soul — or fuse with a dying person to give them one last moment of vengeance or clarity.

Their blood becomes sacred — it can heal, poison, or burn depending on the target's nature.

Can manifest thorns of light and sorrow that pierce destiny, undoing spiritual protections or even stopping rituals.

Sequence 1: The Dying Sky

Exists in a state between life and death — only a willing death can end them.

Every enemy they mark with sorrow becomes spiritually connected to them. When the Dying Sky perishes, these foes are punished — cursed, burned, shattered emotionally.

Can flood a region with Red Rain: a spiritual storm of sorrow and pain that unearths the guilt and grief of all beings exposed to it.

Sequence 0: God of Sacrifice and Sorrow

Embodies the divine cycle of grief, blood, and rebirth.

Can rewrite reality through emotional martyrdom — sacrificing aspects of themselves or their believers to change fate, reverse death, or collapse cities in weeping storms.

All acts of betrayal, grief, and sacrifice anywhere in the world empower them.

Their presence is mourned even while alive — an eternal funeral whose cries break the will of armies

Mythical creature form is Aslla piscu

Honerfic name

The dying one

Lord of sorrow

God of sacrifice

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