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Chapter 129 - New Project [5]

At first, I thought about providing an update for my first game. 

It was one of the things that had been requested the most by the comments on Dock. I could add things like new rooms, new environments, and new soundtracks. It would, in general, make the game a little more playable, but that wouldn't change the fundamental problem of the game. 

It was repetitive. 

Yes, 'A regular day in the office' was an extremely repetitive game with a basic plotline and one simple goal, which was to get out of the infinite loop. 

In other words, it was a game that had a short lifespan. 

Just one quick look at the analytics, and I could see that the sales were already plummeting to a level where what I'd get would be considered spare change. 

That was why I had no other choice but to start a new project. 

I was also confident this time. 

"...I didn't experience everything that I did for nothing." 

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