Cherreads

Cultivation & Weapons

(Cultivation):

# Higher Realm cultivation :

1. True Immortal :

• Can erase Mountains with snap. Absorbs true heaven Qi. Can create dimensions of their own where they have absolute power. Can use spatial power. Can pass their bloodline to their lineage. Can freely control the automsphare. Can stop the time but it doesn't affect true Immortals.

2. Half Step immortal :

• Absorbs True heaven Qi. Can travel using spatial power. Has a deep understanding of Laws of heaven. Can create spatial Domains. Gains a additional new life (Reincarnation). Can ulter the weather and environment to a certain point. Can cut a Mountain in half without doing much.

3. Fake Immortal/Quisi Supreme :

• Has a deep understanding of Law of world. Can use spatial power a bit and travel using spatial power. Can Ulter the environment to only a bit.

4. Enlightenment/Celestial God :

• Steps into Higher Cultivation Realms. Has the power to create Domains for a while but drains quite a lot of Qi. Can ulter the weather to his advantage. Has the strength to destroy a City without breaking a sweat.

# Middle Realm Cultivation :

1. Soul Realm :

• Can create spatial barriers at most and travel using spatial power. Can make Dharma Bodies. A clash between two Soul Realms can create cracks in void.

2. Saint :

• Has the power to destroy cities, Can use Soul Attacks.

3. Half Saint :

• They can make Qi swords, Body armour etc. Focuses on absorbing Qi. Can devide the sky in half in a battle.

4. Eternal Realm :

• Shapes a Soul. Learns about Laws of heavens and time. Choses a path to cultivate on.

# Lower Realm Cultivation :

1. Origin Realm :

• Focuses and absorbing Qi for Enligntment into Middle Realms. Can destroy half citites. Can use strong technique.

2. Foundation Establishment Realm :

• Focuses on Solidifying the core of Cultivation and forming a spiritual foundation. They

3. Spirit Sea Realm :

• One forms a spiritual Sea. The powerful the spiritual sea the more Qi they can store.

4. Body Tempering Realm

• Focuses on making the body stronger. At the Late stage kf body Tempering Realm creates their Qi. If done wrong ones meridens may get crippled.

# Beast Higher Realm cultivation.

(Same cultivation powers as Shown above)

1. Devine Beast

2. Feble Beast

3. Nirvana King

4. Enlightenment

# Middle Realm Cultivator :

1. Soul Realm

2. Spirit Realm

3. Quisi Realm

4. Origin Realm

# Lower Realm Cultivation :

1. Fake Quisi

2. Spiritual Harmony

3. Foundation Establishment Realm

4. Body Forming Realm.

(All cultivation Stages contain 4 Layers. Early, Middle, Late, Peak)

# Weapon Grades :

1. Mortal Grade Weapons

Subgrades: Low, Middle, High, Peak, Perfect

Material: Basic iron, steel, or spirit-treated metals.

Traits:

No spiritual consciousness.

Can be used by Body Tempering and Qi Gathering cultivators.

Cannot store or amplify Qi.

Examples: Iron Sword, Steel Saber

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2. Spirit Grade Weapons

Subgrades: Low, Middle, High, Peak, Perfect

Material: Spirit-forged alloys, elemental crystals, beast cores.

Traits:

Can channel Qi and minor elemental energy.

May have basic rune inscriptions or spiritual glow.

Used by Foundation to Core level cultivators.

Examples: Flame-Etched Sword, Wind Piercer Bow

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3. Earth Grade Weapons

Subgrades: Low, Middle, High, Peak, Perfect

Material: Earth Essence Metal, refined Soul Crystals, Beast Souls.

Traits:

Possess semi-sentient will; may choose user.

Contains abilities like poison, freezing, fireburst, etc.

Can store Qi techniques and release them explosively.

May require blood bonding.

Examples: Poison Serpent Blade, Earthquake Hammer

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4. Heaven Grade Weapons

Subgrades: Low, Middle, High, Peak, Perfect

Material: Heaven-grade meteorite metal, Void Crystals, Law Stones.

Traits:

Fully sentient; can resist or reject the user.

Holds Heaven Runes, elemental domains, or minor Dao fragments.

Can suppress space, control elements, or tear apart spiritual defenses.

Examples: Sky-Devouring Spear, Moonshadow Saber

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5. Immortal Grade Weapons

Subgrades: Low, Middle, High, Peak, Supreme

Material: Divine Essence Metal, Karma Threads, Law Embers.

Traits:

Embody universal laws (e.g., time, karma, space, fate).

Can evolve or awaken with their master.

Able to destroy domains or resist Heaven's Tribulation.

May hold soul consciousness of ancient immortals.

Examples: Sword of Destiny, Eternal Chain Halberd

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