The Awakening
When Awakening occurs, a power emerges.
It can be elemental (fire, ice, wind, earth…), mental, physical, spiritual, or something stranger still. It often reflects the person's true nature.
No two Awakened individuals will ever wield the same power in the same way.
No two flames are ever identical.
—-
The Faults
Every power comes with a Fault — a constraint tied to the soul.
This Fault depends on who the person truly is, deep inside.
The Fault is personal, permanent, and sometimes more crippling than the power itself.
—
True Names
Some, at the moment of Awakening, receive a True Name.
This name does not come from men. It is spoken by the world itself.
It means the person is recognized as unique by existence itself.
It is rare. And always a sign that their fate will be different.
Potential Assessment
Right after Awakening, a special orb is used to measure an individual's potential.
Here are the six levels:
Novice
Intermediate
Advanced
Master
Saint
Sovereign (extremely rare)
—
Monsters
Monsters are found all over the world. They do not belong to any empire — they are ancient and independent.
Some are wild beasts. Others are sentient creatures.
They are ranked as follows:
Milan – Weak, hunted for training.
Hunter – Fast, vicious, often found in packs.
Massacre – Powerful, capable of wiping out entire villages.
Titan – Colossal or highly resilient. Require multiple Awakened to defeat.
Scourge – Known by name. Legends are written about them.
Fallen – Ancient terrors. Some are worshipped by entire peoples.
—-
Remnants
When a powerful monster is slain, it may leave behind a Remnant:
A strange object (bone, heart, fragment…)
An essence or gift
A spiritual mark
These Remnants can be used to craft weapons, enhance powers, or perform ancient rituals.
But they do not appear every time.