Hi, firstly, just wanted to say I appreciate everyone reading my stuff and commenting or adding to libraries. Means a lot to me. These are my next ideas for stories, as I have a ton of time on my hands.
This will be another Patreon exclusive. I'm uploading another story, a Kuruko no Basketball one, to my Patreon. Which is
patreon.com/Lead_Poison
Check it out, support, or don't, totally understand.
Alright, here are the ideas I have. They're all gonna get made eventually (unless I come up with a better story or something else), just sorta to help dictate which ones to focus on. This is mostly to help with the voting, so the ideas are better explained, and voting will be on my Patreon.
1. Frozen Moon:
Frozen Moon follows Renjiro Yuki, a forgotten legend of the Warring States era—a prodigy of the Yuki clan who rivaled Madara and Hashirama in their prime. Exiled for his unrelenting cruelty and impossible power, Renjiro vanished from history… until the dead were summoned once more.
Brought back through Edo Tensei alongside Madara during the Fourth Great Ninja War, Renjiro is no savior. He doesn't protect the shinobi world—he buries it beneath frost. Where Madara brings fire and gods, Renjiro brings silence, cold, and extinction. Together, they enact the Moon Eye Plan not as tyrants, but as believers. True peace can only bloom in winter, after all resistance has frozen and fallen.
2. House Always Wins:
Set in an alternate Jujutsu Kaisen universe, House Always Wins follows Kaito, a high-stakes gambler turned jujutsu sorcerer with a cursed technique that mirrors the structure of casino games—roulette wheels, chips, odds, and all. Every battle is a gamble, and every choice risks everything.
Arriving at Jujutsu High alongside Gojo, Geto, and Shoko during their student years, Kaito is an anomaly—cold, unreadable, and terrifyingly effective. His cursed technique allows him to "pull chips" that channel different abilities—each with their own risks, payouts, and limitations. Unlike Gojo's overwhelming presence or Geto's charisma, Kaito is a loaded gun in the hands of no one—controlled by probability, haunted by memory, and tethered to a mysterious past steeped in debts, betrayals, and vanishing allies.
He doesn't fight for glory or grades. He fights because the Vault demands it.
3. Final Man
Final Man follows Ren Ayato, Ego Jinpachi's secret weapon—and his own nephew. Once a dominant striker with raw talent and violent instincts, Ren was broken in early trials for not "playing the system." Now, rebuilt in secret and reshaped into Blue Lock's only defender, he's sent back into the fire—not to stop goals, but to break the rhythm of every egotistical striker who dares step onto the pitch.
Ren doesn't defend like a center-back. He hunts. He predicts. He hits.
Where others see football, he sees psychological warfare. Where others dream of scoring, he dreams of dominance. And unlike the others, Ren doesn't want to be the best striker in the world.
He wants to be the reason they never reach the goal in the first place.
4. First Divergence
First Divergence follows Lior Marek (codename: Fracture or Clockbane), a time-manipulating mutant whose golden clock-eye holds the power to rewrite seconds… at the cost of his life and others'. His abilities echo the Zafkiel system from Date A Live—twelve bullet-based powers, each bound to a cost in lifespan, stolen from enemies or sacrificed from himself.
Lior once believed he could save everyone. He rewound time again and again to stop tragedy, undo mistakes, and resurrect the hope he lost. But no matter how many bullets he fired, the clock always broke—and so did he.
Now, in the ruins of Days of Future Past, a jaded Lior is pulled back into the war between mutants and mankind. Not as a hero. Not even as a man. But as a shadow walking through time with no more illusions. When the world resets and lands in the MCU, Lior remembers everything—but no one else does. And that might be the final curse of the clock.