XP --> Experience Points earned through ethical resonance.
Trait --> An ability or passive effect unlocked by repeated ethical behavior.
Badge --> A symbolic mark of recognition—can be earned, revealed, revoked.
Verdict --> A system-generated ethical response to an action or intent.
HUD --> Neural interface showing moral status and feedback.
Judgment Tree --> Central living archive reflecting the city's moral flux.
Glitch --> Anomaly in the system—may be code-based or metaphysical.
Spectral Verdict --> Verdict from a forgotten or unknown source.
Fragment --> Living glyph or emotional signature—part of the Nexus.